Escape from The RED ROOM

If you’ve used the internet for things other than working and productivity before (why I never!), there’s a good chance you’ve heard of escape games. These addictive puzzle games, like the classic Crimson Room or the epic Mystery of Time and Space, entail solving obscure puzzles and making sense of clues to find the key to escape from a locked room.

In an inversion of the typical pattern of real-life activities such as shooting brown people or being a professional sports player being made into video games, SCRAP have brought escape games from cyberspace to meatspace. You can now pay money to get locked into a real room, and solve puzzles to find the key.

Funnily enough, just like it’s virtual ancestors, Escape from The RED ROOM is incredibly fun. The time limit for the game is short enough that you don’t have enough time to feel claustrophobic; you and 1-5 friends have only 30 quick minutes to find the key. The spartan “red room” aesthetic (it’s literally a room where all the surfaces are red) is engrossing, and made me feel like I had somehow become a character in a video game or movie.

The puzzle design itself is clever in that there are no real groaners: they are all solvable by thinking carefully, with none of the silly hidden items or other “cheating”, the internet versions are infamous for. I can’t spoil any of the puzzles here, but they were satisfying and fun, just difficult enough to make an average group of people feel clever upon solving them, but not impossibly so.

This is actually the second time we visited a SCRAP event. The first time around, I found the puzzles a little too dense for my liking, and a few relied on specific Japanese cultural and language knowledge in order find the answer, so I decided to not write an article about it. Escape from The RED ROOM is infinitely more accessible in that a) the puzzles are a little easier in general, and b) none of the puzzles or hints rely on knowledge of Japanese, or any particular language, for that matter.

I can definitely recommend Escape from The RED ROOM to anyone interested in trying something new. The novelty was exciting, and the game was long enough to be fun, but not so long as to overstay it’s welcome. The fact that you can play the game with literally no knowledge of Japanese is a bonus, and I think a big point in favor of recommending it to gaijin.

Escape from The RED ROOM is being held near Yabacho Station.

[lsd_gme type=”place” q=”ヒミツキチオブスクラップ名古屋” ]


Weekdays (closed Monday):
15:45 / 16:45 / 17:45 / 18:45 / 19:45 / 20:45

10:30 / 11:30 / 12:30 / 13:30 / 14:30 / 15:30 / 16:30 / 17:30 / 18:30 / 19:30 / 20:30

Sunday and National Holidays:
10:30 / 11:30 / 12:30 / 13:30 / 14:30 / 15:30 / 16:30 / 17:30 / 18:30 / 19:30

To buy advance tickets, visit

Go to and check the Escape from the RED ROOM section to see the number of tickets available for a given date. 完売 means that session is sold out, or  you can call
(052) 228−8561 after 3pm to confirm (Japanese).


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